top of page
traits list header text.png
Paths_Page_Header.jpg

STAT CAP TRAITS

_0001_Hardiness.png

HARDINESS OF THE IGNAEUNS

Base - Cap Constitution at 4 instead of 3.

Empowered - Cap Constitution at 5 instead of 4.
 

_0001_Fortitude.png

FORTITUDE OF THE MOUNTAINS

Base - Cap Strength at 4 instead of 3.

Empowered - Cap Strength at 5 instead of 4.

_0003_nimble.png

NIMBLENESS OF THE WINDS

Base - Cap Dexterity at 4 instead of 3.

Empowered - Cap Dexterity at 5 instead of 4.
 

INTELLECT  OF THE ANCESTORS

Base - Cap Intelligence at 4 instead of 3.

Empowered - Cap Intelligence at 5 instead of 4.
 

_0004_scholar.png

FORESIGHT OF THE EAGLE

Base - Cap Wisdom at 4 instead of 3.

Empowered - Cap Wisdom at 5 instead of 4.
 

_0005_foresight.png

CHARM OF THE FOLK

Base - Cap Charisma at 4 instead of 3.

Empowered - Cap Charisma at 5 instead of 4.
 

_0002_Charm.png
Zaria Ciara.jpg

NEW TRAITS!

_0008_Double-Take.png

GAMBLER

Base - On any roll above 3, you may re-roll any roll at the cost of 2 health.

Empowered - On any roll above 3, you may re-roll any roll at the cost of 1 health.

_0010_Beserking.png

BLIND FURY

Base - On any roll of 16 or below. Deal 2x damage/healing for 1 Eagle Phase. You take all damage and healing dealt from your action. 

Empowered - On any roll of 16 or below. Deal 2x damage/healing for 1 Eagle Phase. You take damage equal to the damage/healing you would have dealt without Blind Fury. 

MARTYR

Base - Declare a protected ally in the Eagle Phase. You take their damage in the enemy phase. Your next roll is reduced by the amount of damage taken.

Empowered - Declare a protected ally in the Eagle Phase. You take their damage in the enemy phase. Your next roll is reduced by the amount of damage taken. The protected allies is increased by the amount of damage you took.

_0004_scholar.png
TCE_Q1F_DesktopBG_1080_edited.jpg

TRAITS

Duo_Icon_Template_0028_PeakPerf_alt-copy.png

PEAK PERFORMANCE

Base - When at full health roll with advantage

Empowered - When at full health roll with advantage. A critical roll allows a chosen ally to roll advantage next eagle phase.

Duo_Icon_Template_0023_Sweeping-copy.png

SWEEPING STRIKES

Base - Deal the full amount of damage to your primary target, and half rounded down to another target if there is another.

Empowered - Deal the full amount of damage to your primary target, and half rounded up to two other targets if there is another.